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Published on in Vol 15 (2026)

This is a member publication of University of Manchester (Jisc)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/76867, first published .
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Digital Health Interventions Incorporating Behavior Change Techniques and Gamification for Bladder Health in Adults Aged 50 Years and Older: Rapid Review

Digital Health Interventions Incorporating Behavior Change Techniques and Gamification for Bladder Health in Adults Aged 50 Years and Older: Rapid Review

Oscar Aguila-Gimeno   1, 2, 3 , MSc ;   Norina Gasteiger   4 , PhD ;   Emma Stanmore   4 , PhD ;   Marius Brazaitis   5 , PhD ;   Rima Solianik   5 , PhD ;   Erika Karkauskiene   5 , MD ;   Laura Jarutienė   5 , MD ;   Júlia Romeu-Busquets   1 , MSc ;   Javier Jerez-Roig   1, 2, 5 , PhD

1 Faculty of Health Sciences and Welfare, Research Group on Methodology, Methods, Models and Outcomes of Health and Social Sciences (M3O), Centre for Health and Social Care Research (CESS). University of Vic-Central University of Catalonia (UVic-UCC), Vic, Spain

2 Institute for Research and Innovation in Life Sciences and Health in Central Catalonia (IRIS-CC), Vic, Spain

3 Hospital Universitari de Santa Maria, Lleida, Spain

4 School of Health Sciences, The University of Manchester, Manchester, United Kingdom

5 Institute of Sport Science and Innovations, Lithuanian Sports University, Kaunas, Lithuania, Lithuania

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